A short summary.
Our journey began at our previous render farm startup, Helio Cloud Rendering. We were developing the product in a close-knit team. When it went bankrupt toward the end of 2025, we couldn't quite get over it... We analyzed the failure over and over again, and wondered: what went wrong? Our ex-colleagues (now friends) transitioned to new ventures.
But we kept digging: we weren't done.
We always had the feeling that there was great unexploited potential at Helio. We wanted to do more, continue the legacy, take different decisions, and put our perhaps uncommon combination of passions: programming, 3D art, entrepreneurship, and workaholism, to good use. After a few months, encouraged by a few early supporters, we founded Alpine Render from its ashes.
So we began building our MVP, more determined than ever, and here we are today.