3DS MAX · MAYA · V-RAY · CORONA · PLUGINS · DEADLINE INTEGRATION

Got a mountain of frames?
We'll level it.

Alpine Render is a Swiss flag Swiss-based cloud render farm. 
Made with love for 3D artists, we get your renders done.
We run the farm. You run the studio.

For when you need to deliver. Fast.

NO QUEUES · NO TIERS · NO BS
Join the waitlist WE REPLY WITHIN 24H

WHY ALPINE?

Four reasons
you should switch.

No bidding wars, no priority tiers, no mystery hardware and queues. Just fast machines, honest pricing and a dedicated team ready to support you.

  1. 01

    Transparent pricing & performance

    No queues, no priority tiers, no bidding wars and no mystery hardware. One straightforward rate, with quotas that extend dynamically as your usage grows, or when you contact us. We offer quotes made with sampled benchmarks of your scene directly on our hardware to produce accurate estimates of the final rendering cost for your project. We've secured virtually infinite capacity to render even through the worst crunch times.

  2. 02

    Power & simplicity

    We offer highly powerful machines through our various suppliers, unified under a simple, common interface for you. Our distributed rendering technology runs over a fleet of secure render nodes. Honestly, we make certain render farms look like potato farms.

  3. 03

    Reliability

    We combine deep expertise in both software and DCC engineering. We're able to offer a product that deals with the intricacies of 3D rendering and cloud infrastructure so you won't have to. We already did that at Helio. We're doing it again and better at Alpine. Our motto is "plug & play", not "plug & pray".

  4. 04

    Deadline integration

    If you don't want to hand off all your rendering jobs to the cloud, our optional Deadline integration sends surplus work straight to Alpine whenever your local farm hits capacity. As hardware procurement costs keep climbing due to the ongoing AI boom, we're there to support your studio. We're just getting started. Help us shape the roadmap. Subscribe to the waitlist now.

BENCHMARKS · COMING SOON

Raw speed comparison
side by side.

We ran benchmarks to compare our performance across existing render farms.

Alpine Render 1 H 20 M
Farm B+80% SLOWER 2 H 24 M
Farm C+150% SLOWER 3 H 20 M
Illustrative figures — final results pending
The two founders of Alpine Render
THE FOUNDERS
Our story

A short summary.

Our journey began at our previous render farm startup, Helio Cloud Rendering. We were developing the product in a close-knit team. When it went bankrupt toward the end of 2025, we couldn't quite get over it... We analyzed the failure over and over again, and wondered: what went wrong? Our ex-colleagues (now friends) transitioned to new ventures.

But we kept digging: we weren't done.

We always had the feeling that there was great unexploited potential at Helio. We wanted to do more, continue the legacy, take different decisions, and put our perhaps uncommon combination of passions: programming, 3D art, entrepreneurship, and workaholism, to good use. After a few months, encouraged by a few early supporters, we founded Alpine Render from its ashes.

So we began building our MVP, more determined than ever, and here we are today.

CRIS · CLOUD ENGINEER Experienced in cloud-native systems, distributed programming, and algorithms. Loves to tinker. Master's degree in Software & Data Engineering.
ALEX · DCC ENGINEER Expert in DCC software, plugins, workflows, pipelines, and the 3D industry. Autodesk certified. Never gave up starting his own render farm.
Impressum

Cristiano Colangelo
Alpine Render Sagl
Via Ceresio 6a
6963 Pregassona, Switzerland

Società a garanzia limitata (limited liability company)
Registered office: Lugano, Canton Ticino
UID: CHE-467.497.860

hello@alpinerender.com